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BoydEngine

A stub of game engine for GUDEV GameJam 2020

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Project outline

  • Quake3 style (game engine as an engine, game as dll)
  • Based on raylib (gfx), OpenAL
  • Targets both Linux and Windows, x86_64 only
  • C-style C++ (engine core functions under boyd:: namespace)
  • Binds with Lua
  • ECS(-ish)
  • (Linux-only) hot reloading

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A lua-scriptable, ECS-like game engine (stub)

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