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[Minor] GainSelfHealFromPlayerControl/Allies #1581

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@Coronia Coronia commented Mar 20, 2025

In campaign, whether or not self-healing effects for player can be benefited by houses with PlayerControl=true can be controlled via GainSelfHealFromPlayerControl. Whether or not these effects can be benefited by allied houses can be controlled via GainSelfHealFromAllies.

In rulesmd.ini:

[General]
GainSelfHealFromPlayerControl=false     ; boolean
GainSelfHealFromAllies=false            ; boolean

@github-actions github-actions bot added the Minor Documentation is not required label Mar 20, 2025
@Coronia Coronia added Needs testing ⚙️T1 T1 maintainer review is sufficient labels Mar 20, 2025
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github-actions bot commented Mar 20, 2025

Nightly build for this pull request:

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lgtm

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I guess GainSelfHealAllowAlly might also be useful. It is good to make one, if you are interested in it.

@Coronia Coronia force-pushed the self-healing-player-control branch from 7b7d4c3 to f8b4af8 Compare March 20, 2025 04:36
@Coronia Coronia changed the title [Minor] GainSelfHealAllowPlayerControl [Minor] GainSelfHealFromPlayerControl/Allies Mar 20, 2025
…yer-control

# Conflicts:
#	docs/Whats-New.md
@Coronia Coronia requested a review from CrimRecya March 28, 2025 02:44
Coronia added 2 commits April 20, 2025 11:11
…yer-control

# Conflicts:
#	CREDITS.md
#	docs/Whats-New.md
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3 participants