Snake made entirely from scratch in Processing 4.3.3
- Code isn't the cleanest as this was my first project in Processing.
- Two difficulty modes, easy you can't die, hard you can die to yourself and the map-border
- WASD Movement
- Z + X : Increase/Decrease Tick Speed (makes snake update faster/slower)
- SPACE : Boost
- F : Spawns food
- V : Change difficulty
- K : Killbind