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Fix stale ball default
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tests/default.toml

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Original file line numberDiff line numberDiff line change
@@ -19,8 +19,11 @@ start_without_countdown = false
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# What should we do if you click run while a match is already in progress?
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# "RestartIfDifferent", "Restart", "ContinueAndSpawn"
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existing_match_behavior = "Restart"
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# Whether debug rendering is enabled
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enable_rendering = false
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# Whether game state manipulation is enabled
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enable_state_setting = true
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# Whether replays should be automatically saved
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auto_save_replay = false
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# Whether to use freeplay instead of an exhibition match
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freeplay = false
@@ -70,8 +73,8 @@ audio = "Default"
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ball_gravity = "Default"
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# "Off", "Territory"
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territory = "Off"
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# "Default", "ThirtySeconds"
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stale_ball = "Default"
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# "Unlimited", "ThirtySeconds"
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stale_ball = "Unlimited"
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# "Default", "Grounded", "Two", "Three", "Four", "Unlimited", "NoJumps"
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jump = "Default"
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# "OnePointTwentyFiveSeconds", "TwoSeconds", "ThreeSeconds", "Unlimited"

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