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78 changes: 39 additions & 39 deletions src/sdl2/audio.rs
Original file line number Diff line number Diff line change
Expand Up @@ -20,24 +20,24 @@ pub mod ll {

// assume LSB
pub type SDL_AudioFormat = uint16_t;
pub static AUDIO_U8 : SDL_AudioFormat = 0x0008;
pub static AUDIO_S8 : SDL_AudioFormat = 0x8008;
pub static AUDIO_U16LSB : SDL_AudioFormat = 0x0010;
pub static AUDIO_S16LSB : SDL_AudioFormat = 0x8010;
pub static AUDIO_U16MSB : SDL_AudioFormat = 0x1010;
pub static AUDIO_S16MSB : SDL_AudioFormat = 0x9010;
pub static AUDIO_U16 : SDL_AudioFormat = AUDIO_U16LSB;
pub static AUDIO_S16 : SDL_AudioFormat = AUDIO_S16LSB;
pub static AUDIO_S32LSB : SDL_AudioFormat = 0x8020;
pub static AUDIO_S32MSB : SDL_AudioFormat = 0x9020;
pub static AUDIO_S32 : SDL_AudioFormat = AUDIO_S32LSB;
pub static AUDIO_F32LSB : SDL_AudioFormat = 0x8120;
pub static AUDIO_F32MSB : SDL_AudioFormat = 0x9120;
pub static AUDIO_F32 : SDL_AudioFormat = AUDIO_F32LSB;
pub static AUDIO_U16SYS : SDL_AudioFormat = AUDIO_U16LSB;
pub static AUDIO_S16SYS : SDL_AudioFormat = AUDIO_S16LSB;
pub static AUDIO_S32SYS : SDL_AudioFormat = AUDIO_S32LSB;
pub static AUDIO_F32SYS : SDL_AudioFormat = AUDIO_F32LSB;
pub const AUDIO_U8 : SDL_AudioFormat = 0x0008;
pub const AUDIO_S8 : SDL_AudioFormat = 0x8008;
pub const AUDIO_U16LSB : SDL_AudioFormat = 0x0010;
pub const AUDIO_S16LSB : SDL_AudioFormat = 0x8010;
pub const AUDIO_U16MSB : SDL_AudioFormat = 0x1010;
pub const AUDIO_S16MSB : SDL_AudioFormat = 0x9010;
pub const AUDIO_U16 : SDL_AudioFormat = AUDIO_U16LSB;
pub const AUDIO_S16 : SDL_AudioFormat = AUDIO_S16LSB;
pub const AUDIO_S32LSB : SDL_AudioFormat = 0x8020;
pub const AUDIO_S32MSB : SDL_AudioFormat = 0x9020;
pub const AUDIO_S32 : SDL_AudioFormat = AUDIO_S32LSB;
pub const AUDIO_F32LSB : SDL_AudioFormat = 0x8120;
pub const AUDIO_F32MSB : SDL_AudioFormat = 0x9120;
pub const AUDIO_F32 : SDL_AudioFormat = AUDIO_F32LSB;
pub const AUDIO_U16SYS : SDL_AudioFormat = AUDIO_U16LSB;
pub const AUDIO_S16SYS : SDL_AudioFormat = AUDIO_S16LSB;
pub const AUDIO_S32SYS : SDL_AudioFormat = AUDIO_S32LSB;
pub const AUDIO_F32SYS : SDL_AudioFormat = AUDIO_F32LSB;

pub type SDL_AudioCallback =
::std::option::Option<extern "C" fn
Expand Down Expand Up @@ -76,9 +76,9 @@ pub mod ll {
}
pub type SDL_AudioDeviceID = uint32_t;
pub type SDL_AudioStatus = c_uint;
pub static SDL_AUDIO_STOPPED: c_uint = 0;
pub static SDL_AUDIO_PLAYING: c_uint = 1;
pub static SDL_AUDIO_PAUSED: c_uint = 2;
pub const SDL_AUDIO_STOPPED: c_uint = 0;
pub const SDL_AUDIO_PLAYING: c_uint = 1;
pub const SDL_AUDIO_PAUSED: c_uint = 2;
extern "C" {
pub fn SDL_GetNumAudioDrivers() -> c_int;
pub fn SDL_GetAudioDriver(index: c_int) -> *const c_char;
Expand Down Expand Up @@ -125,24 +125,24 @@ pub mod ll {

pub type AudioFormat = ll::SDL_AudioFormat;

pub static AUDIOU8 : AudioFormat = ll::AUDIO_U8;
pub static AUDIOS8 : AudioFormat = ll::AUDIO_S8;
pub static AUDIOU16LSB : AudioFormat = ll::AUDIO_U16LSB;
pub static AUDIOS16LSB : AudioFormat = ll::AUDIO_S16LSB;
pub static AUDIOU16MSB : AudioFormat = ll::AUDIO_U16MSB;
pub static AUDIOS16MSB : AudioFormat = ll::AUDIO_S16MSB;
pub static AUDIOU16 : AudioFormat = ll::AUDIO_U16;
pub static AUDIOS16 : AudioFormat = ll::AUDIO_S16;
pub static AUDIOS32LSB : AudioFormat = ll::AUDIO_S32LSB;
pub static AUDIOS32MSB : AudioFormat = ll::AUDIO_S32MSB;
pub static AUDIOS32 : AudioFormat = ll::AUDIO_S32;
pub static AUDIOF32LSB : AudioFormat = ll::AUDIO_F32LSB;
pub static AUDIOF32MSB : AudioFormat = ll::AUDIO_F32MSB;
pub static AUDIOF32 : AudioFormat = ll::AUDIO_F32;
pub static AUDIOU16SYS : AudioFormat = ll::AUDIO_U16SYS;
pub static AUDIOS16SYS : AudioFormat = ll::AUDIO_S16SYS;
pub static AUDIOS32SYS : AudioFormat = ll::AUDIO_S32SYS;
pub static AUDIOF32SYS : AudioFormat = ll::AUDIO_F32SYS;
pub const AUDIOU8 : AudioFormat = ll::AUDIO_U8;
pub const AUDIOS8 : AudioFormat = ll::AUDIO_S8;
pub const AUDIOU16LSB : AudioFormat = ll::AUDIO_U16LSB;
pub const AUDIOS16LSB : AudioFormat = ll::AUDIO_S16LSB;
pub const AUDIOU16MSB : AudioFormat = ll::AUDIO_U16MSB;
pub const AUDIOS16MSB : AudioFormat = ll::AUDIO_S16MSB;
pub const AUDIOU16 : AudioFormat = ll::AUDIO_U16;
pub const AUDIOS16 : AudioFormat = ll::AUDIO_S16;
pub const AUDIOS32LSB : AudioFormat = ll::AUDIO_S32LSB;
pub const AUDIOS32MSB : AudioFormat = ll::AUDIO_S32MSB;
pub const AUDIOS32 : AudioFormat = ll::AUDIO_S32;
pub const AUDIOF32LSB : AudioFormat = ll::AUDIO_F32LSB;
pub const AUDIOF32MSB : AudioFormat = ll::AUDIO_F32MSB;
pub const AUDIOF32 : AudioFormat = ll::AUDIO_F32;
pub const AUDIOU16SYS : AudioFormat = ll::AUDIO_U16SYS;
pub const AUDIOS16SYS : AudioFormat = ll::AUDIO_S16SYS;
pub const AUDIOS32SYS : AudioFormat = ll::AUDIO_S32SYS;
pub const AUDIOF32SYS : AudioFormat = ll::AUDIO_F32SYS;

#[repr(C)]
#[deriving(Clone, PartialEq, Hash, Show, FromPrimitive)]
Expand Down
58 changes: 29 additions & 29 deletions src/sdl2/controller.rs
Original file line number Diff line number Diff line change
Expand Up @@ -10,10 +10,10 @@ pub mod ll {
pub type SDL_GameController = c_void;

pub type SDL_GameControllerBindType = c_uint;
pub static SDL_CONTROLLER_BINDTYPE_NONE: SDL_GameControllerBindType = 0;
pub static SDL_CONTROLLER_BINDTYPE_BUTTON: SDL_GameControllerBindType = 1;
pub static SDL_CONTROLLER_BINDTYPE_AXIS: SDL_GameControllerBindType = 2;
pub static SDL_CONTROLLER_BINDTYPE_HAT: SDL_GameControllerBindType = 3;
pub const SDL_CONTROLLER_BINDTYPE_NONE: SDL_GameControllerBindType = 0;
pub const SDL_CONTROLLER_BINDTYPE_BUTTON: SDL_GameControllerBindType = 1;
pub const SDL_CONTROLLER_BINDTYPE_AXIS: SDL_GameControllerBindType = 2;
pub const SDL_CONTROLLER_BINDTYPE_HAT: SDL_GameControllerBindType = 3;

#[allow(dead_code, non_snake_case)]
#[repr(C)]
Expand Down Expand Up @@ -47,33 +47,33 @@ pub mod ll {
}

pub type SDL_GameControllerAxis = c_int;
pub static SDL_CONTROLLER_AXIS_INVALID: SDL_GameControllerAxis = -1;
pub static SDL_CONTROLLER_AXIS_LEFTX: SDL_GameControllerAxis = 0;
pub static SDL_CONTROLLER_AXIS_LEFTY: SDL_GameControllerAxis = 1;
pub static SDL_CONTROLLER_AXIS_RIGHTX: SDL_GameControllerAxis = 2;
pub static SDL_CONTROLLER_AXIS_RIGHTY: SDL_GameControllerAxis = 3;
pub static SDL_CONTROLLER_AXIS_TRIGGERLEFT: SDL_GameControllerAxis = 4;
pub static SDL_CONTROLLER_AXIS_TRIGGERRIGHT: SDL_GameControllerAxis = 5;
pub static SDL_CONTROLLER_AXIS_MAX: SDL_GameControllerAxis = 6;
pub const SDL_CONTROLLER_AXIS_INVALID: SDL_GameControllerAxis = -1;
pub const SDL_CONTROLLER_AXIS_LEFTX: SDL_GameControllerAxis = 0;
pub const SDL_CONTROLLER_AXIS_LEFTY: SDL_GameControllerAxis = 1;
pub const SDL_CONTROLLER_AXIS_RIGHTX: SDL_GameControllerAxis = 2;
pub const SDL_CONTROLLER_AXIS_RIGHTY: SDL_GameControllerAxis = 3;
pub const SDL_CONTROLLER_AXIS_TRIGGERLEFT: SDL_GameControllerAxis = 4;
pub const SDL_CONTROLLER_AXIS_TRIGGERRIGHT: SDL_GameControllerAxis = 5;
pub const SDL_CONTROLLER_AXIS_MAX: SDL_GameControllerAxis = 6;

pub type SDL_GameControllerButton = c_int;
pub static SDL_CONTROLLER_BUTTON_INVALID: SDL_GameControllerButton = -1;
pub static SDL_CONTROLLER_BUTTON_A: SDL_GameControllerButton = 0;
pub static SDL_CONTROLLER_BUTTON_B: SDL_GameControllerButton = 1;
pub static SDL_CONTROLLER_BUTTON_X: SDL_GameControllerButton = 2;
pub static SDL_CONTROLLER_BUTTON_Y: SDL_GameControllerButton = 3;
pub static SDL_CONTROLLER_BUTTON_BACK: SDL_GameControllerButton = 4;
pub static SDL_CONTROLLER_BUTTON_GUIDE: SDL_GameControllerButton = 5;
pub static SDL_CONTROLLER_BUTTON_START: SDL_GameControllerButton = 6;
pub static SDL_CONTROLLER_BUTTON_LEFTSTICK: SDL_GameControllerButton = 7;
pub static SDL_CONTROLLER_BUTTON_RIGHTSTICK: SDL_GameControllerButton = 8;
pub static SDL_CONTROLLER_BUTTON_LEFTSHOULDER: SDL_GameControllerButton = 9;
pub static SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: SDL_GameControllerButton = 10;
pub static SDL_CONTROLLER_BUTTON_DPAD_UP: SDL_GameControllerButton = 11;
pub static SDL_CONTROLLER_BUTTON_DPAD_DOWN: SDL_GameControllerButton = 12;
pub static SDL_CONTROLLER_BUTTON_DPAD_LEFT: SDL_GameControllerButton = 13;
pub static SDL_CONTROLLER_BUTTON_DPAD_RIGHT: SDL_GameControllerButton = 14;
pub static SDL_CONTROLLER_BUTTON_MAX: SDL_GameControllerButton = 15;
pub const SDL_CONTROLLER_BUTTON_INVALID: SDL_GameControllerButton = -1;
pub const SDL_CONTROLLER_BUTTON_A: SDL_GameControllerButton = 0;
pub const SDL_CONTROLLER_BUTTON_B: SDL_GameControllerButton = 1;
pub const SDL_CONTROLLER_BUTTON_X: SDL_GameControllerButton = 2;
pub const SDL_CONTROLLER_BUTTON_Y: SDL_GameControllerButton = 3;
pub const SDL_CONTROLLER_BUTTON_BACK: SDL_GameControllerButton = 4;
pub const SDL_CONTROLLER_BUTTON_GUIDE: SDL_GameControllerButton = 5;
pub const SDL_CONTROLLER_BUTTON_START: SDL_GameControllerButton = 6;
pub const SDL_CONTROLLER_BUTTON_LEFTSTICK: SDL_GameControllerButton = 7;
pub const SDL_CONTROLLER_BUTTON_RIGHTSTICK: SDL_GameControllerButton = 8;
pub const SDL_CONTROLLER_BUTTON_LEFTSHOULDER: SDL_GameControllerButton = 9;
pub const SDL_CONTROLLER_BUTTON_RIGHTSHOULDER: SDL_GameControllerButton = 10;
pub const SDL_CONTROLLER_BUTTON_DPAD_UP: SDL_GameControllerButton = 11;
pub const SDL_CONTROLLER_BUTTON_DPAD_DOWN: SDL_GameControllerButton = 12;
pub const SDL_CONTROLLER_BUTTON_DPAD_LEFT: SDL_GameControllerButton = 13;
pub const SDL_CONTROLLER_BUTTON_DPAD_RIGHT: SDL_GameControllerButton = 14;
pub const SDL_CONTROLLER_BUTTON_MAX: SDL_GameControllerButton = 15;

extern "C" {
pub fn SDL_GameControllerAddMapping(mappingString: *const c_char) -> c_int;
Expand Down
94 changes: 47 additions & 47 deletions src/sdl2/event.rs
Original file line number Diff line number Diff line change
Expand Up @@ -37,54 +37,54 @@ pub mod ll {

// SDL_events.h
pub type SDL_EventState = uint8_t;
pub static SDL_DISABLE: SDL_EventState = 0;
pub static SDL_ENABLE: SDL_EventState = 1;
pub static SDL_QUERY: SDL_EventState = -1;
pub const SDL_DISABLE: SDL_EventState = 0;
pub const SDL_ENABLE: SDL_EventState = 1;
pub const SDL_QUERY: SDL_EventState = -1;

pub type SDL_SysWMmsg = c_void;

pub type SDL_EventType = c_uint;
pub static SDL_FIRSTEVENT: SDL_EventType = 0;
pub static SDL_QUIT: SDL_EventType = 256;
pub static SDL_APP_TERMINATING: SDL_EventType = 257;
pub static SDL_APP_LOWMEMORY: SDL_EventType = 258;
pub static SDL_APP_WILLENTERBACKGROUND: SDL_EventType = 259;
pub static SDL_APP_DIDENTERBACKGROUND: SDL_EventType = 260;
pub static SDL_APP_WILLENTERFOREGROUND: SDL_EventType = 261;
pub static SDL_APP_DIDENTERFOREGROUND: SDL_EventType = 262;
pub static SDL_WINDOWEVENT: SDL_EventType = 512;
pub static SDL_SYSWMEVENT: SDL_EventType = 513;
pub static SDL_KEYDOWN: SDL_EventType = 768;
pub static SDL_KEYUP: SDL_EventType = 769;
pub static SDL_TEXTEDITING: SDL_EventType = 770;
pub static SDL_TEXTINPUT: SDL_EventType = 771;
pub static SDL_MOUSEMOTION: SDL_EventType = 1024;
pub static SDL_MOUSEBUTTONDOWN: SDL_EventType = 1025;
pub static SDL_MOUSEBUTTONUP: SDL_EventType = 1026;
pub static SDL_MOUSEWHEEL: SDL_EventType = 1027;
pub static SDL_JOYAXISMOTION: SDL_EventType = 1536;
pub static SDL_JOYBALLMOTION: SDL_EventType = 1537;
pub static SDL_JOYHATMOTION: SDL_EventType = 1538;
pub static SDL_JOYBUTTONDOWN: SDL_EventType = 1539;
pub static SDL_JOYBUTTONUP: SDL_EventType = 1540;
pub static SDL_JOYDEVICEADDED: SDL_EventType = 1541;
pub static SDL_JOYDEVICEREMOVED: SDL_EventType = 1542;
pub static SDL_CONTROLLERAXISMOTION: SDL_EventType = 1616;
pub static SDL_CONTROLLERBUTTONDOWN: SDL_EventType = 1617;
pub static SDL_CONTROLLERBUTTONUP: SDL_EventType = 1618;
pub static SDL_CONTROLLERDEVICEADDED: SDL_EventType = 1619;
pub static SDL_CONTROLLERDEVICEREMOVED: SDL_EventType = 1620;
pub static SDL_CONTROLLERDEVICEREMAPPED: SDL_EventType = 1621;
pub static SDL_FINGERDOWN: SDL_EventType = 1792;
pub static SDL_FINGERUP: SDL_EventType = 1793;
pub static SDL_FINGERMOTION: SDL_EventType = 1794;
pub static SDL_DOLLARGESTURE: SDL_EventType = 2048;
pub static SDL_DOLLARRECORD: SDL_EventType = 2049;
pub static SDL_MULTIGESTURE: SDL_EventType = 2050;
pub static SDL_CLIPBOARDUPDATE: SDL_EventType = 2304;
pub static SDL_DROPFILE: SDL_EventType = 4096;
pub static SDL_USEREVENT: SDL_EventType = 32768;
pub static SDL_LASTEVENT: SDL_EventType = 65535;
pub const SDL_FIRSTEVENT: SDL_EventType = 0;
pub const SDL_QUIT: SDL_EventType = 256;
pub const SDL_APP_TERMINATING: SDL_EventType = 257;
pub const SDL_APP_LOWMEMORY: SDL_EventType = 258;
pub const SDL_APP_WILLENTERBACKGROUND: SDL_EventType = 259;
pub const SDL_APP_DIDENTERBACKGROUND: SDL_EventType = 260;
pub const SDL_APP_WILLENTERFOREGROUND: SDL_EventType = 261;
pub const SDL_APP_DIDENTERFOREGROUND: SDL_EventType = 262;
pub const SDL_WINDOWEVENT: SDL_EventType = 512;
pub const SDL_SYSWMEVENT: SDL_EventType = 513;
pub const SDL_KEYDOWN: SDL_EventType = 768;
pub const SDL_KEYUP: SDL_EventType = 769;
pub const SDL_TEXTEDITING: SDL_EventType = 770;
pub const SDL_TEXTINPUT: SDL_EventType = 771;
pub const SDL_MOUSEMOTION: SDL_EventType = 1024;
pub const SDL_MOUSEBUTTONDOWN: SDL_EventType = 1025;
pub const SDL_MOUSEBUTTONUP: SDL_EventType = 1026;
pub const SDL_MOUSEWHEEL: SDL_EventType = 1027;
pub const SDL_JOYAXISMOTION: SDL_EventType = 1536;
pub const SDL_JOYBALLMOTION: SDL_EventType = 1537;
pub const SDL_JOYHATMOTION: SDL_EventType = 1538;
pub const SDL_JOYBUTTONDOWN: SDL_EventType = 1539;
pub const SDL_JOYBUTTONUP: SDL_EventType = 1540;
pub const SDL_JOYDEVICEADDED: SDL_EventType = 1541;
pub const SDL_JOYDEVICEREMOVED: SDL_EventType = 1542;
pub const SDL_CONTROLLERAXISMOTION: SDL_EventType = 1616;
pub const SDL_CONTROLLERBUTTONDOWN: SDL_EventType = 1617;
pub const SDL_CONTROLLERBUTTONUP: SDL_EventType = 1618;
pub const SDL_CONTROLLERDEVICEADDED: SDL_EventType = 1619;
pub const SDL_CONTROLLERDEVICEREMOVED: SDL_EventType = 1620;
pub const SDL_CONTROLLERDEVICEREMAPPED: SDL_EventType = 1621;
pub const SDL_FINGERDOWN: SDL_EventType = 1792;
pub const SDL_FINGERUP: SDL_EventType = 1793;
pub const SDL_FINGERMOTION: SDL_EventType = 1794;
pub const SDL_DOLLARGESTURE: SDL_EventType = 2048;
pub const SDL_DOLLARRECORD: SDL_EventType = 2049;
pub const SDL_MULTIGESTURE: SDL_EventType = 2050;
pub const SDL_CLIPBOARDUPDATE: SDL_EventType = 2304;
pub const SDL_DROPFILE: SDL_EventType = 4096;
pub const SDL_USEREVENT: SDL_EventType = 32768;
pub const SDL_LASTEVENT: SDL_EventType = 65535;

pub struct SDL_CommonEvent {
pub _type: uint32_t,
Expand Down Expand Up @@ -412,9 +412,9 @@ pub mod ll {
}

pub type SDL_eventaction = c_uint;
pub static SDL_ADDEVENT: SDL_eventaction = 0;
pub static SDL_PEEKEVENT: SDL_eventaction = 1;
pub static SDL_GETEVENT: SDL_eventaction = 2;
pub const SDL_ADDEVENT: SDL_eventaction = 0;
pub const SDL_PEEKEVENT: SDL_eventaction = 1;
pub const SDL_GETEVENT: SDL_eventaction = 2;
pub type SDL_EventFilter =
extern "C" fn(userdata: *const c_void, event: *const SDL_Event) -> c_int;

Expand Down
18 changes: 9 additions & 9 deletions src/sdl2/joystick.rs
Original file line number Diff line number Diff line change
Expand Up @@ -47,14 +47,14 @@ pub mod ll {

bitflags! {
flags HatState: u8 {
static CENTEREDHATSTATE = 0,
static UPHATSTATE = 0x01,
static RIGHTHATSTATE = 0x02,
static DOWNHATSTATE = 0x04,
static LEFTHATSTATE = 0x08,
static RIGHTUPHATSTATE = 0x02 | 0x01, // RightHatState | UpHatState
static RIGHTDOWNHATSTATE = 0x02 | 0x04, // RightHatState | DownHatState,
static LEFTUPHATSTATE = 0x08 | 0x01, // LeftHatState | UpHatState,
static LEFTDOWNHATSTATE = 0x08 | 0x04 // LeftHatState | DownHatState
const CENTEREDHATSTATE = 0,
const UPHATSTATE = 0x01,
const RIGHTHATSTATE = 0x02,
const DOWNHATSTATE = 0x04,
const LEFTHATSTATE = 0x08,
const RIGHTUPHATSTATE = 0x02 | 0x01, // RightHatState | UpHatState
const RIGHTDOWNHATSTATE = 0x02 | 0x04, // RightHatState | DownHatState,
const LEFTUPHATSTATE = 0x08 | 0x01, // LeftHatState | UpHatState,
const LEFTDOWNHATSTATE = 0x08 | 0x04 // LeftHatState | DownHatState
}
}
26 changes: 13 additions & 13 deletions src/sdl2/keyboard.rs
Original file line number Diff line number Diff line change
Expand Up @@ -52,19 +52,19 @@ pub mod ll {

bitflags! {
flags Mod: u32 {
static NOMOD = 0x0000,
static LSHIFTMOD = 0x0001,
static RSHIFTMOD = 0x0002,
static LCTRLMOD = 0x0040,
static RCTRLMOD = 0x0080,
static LALTMOD = 0x0100,
static RALTMOD = 0x0200,
static LGUIMOD = 0x0400,
static RGUIMOD = 0x0800,
static NUMMOD = 0x1000,
static CAPSMOD = 0x2000,
static MODEMOD = 0x4000,
static RESERVEDMOD = 0x8000
const NOMOD = 0x0000,
const LSHIFTMOD = 0x0001,
const RSHIFTMOD = 0x0002,
const LCTRLMOD = 0x0040,
const RCTRLMOD = 0x0080,
const LALTMOD = 0x0100,
const RALTMOD = 0x0200,
const LGUIMOD = 0x0400,
const RGUIMOD = 0x0800,
const NUMMOD = 0x1000,
const CAPSMOD = 0x2000,
const MODEMOD = 0x4000,
const RESERVEDMOD = 0x8000
}
}

Expand Down
6 changes: 3 additions & 3 deletions src/sdl2/messagebox.rs
Original file line number Diff line number Diff line change
Expand Up @@ -20,9 +20,9 @@ pub mod ll {

bitflags! {
flags MessageBoxFlag: u32 {
static MESSAGEBOX_ERROR = ll::SDL_MESSAGEBOX_ERROR as u32,
static MESSAGEBOX_WARNING = ll::SDL_MESSAGEBOX_WARNING as u32,
static MESSAGEBOX_INFORMATION = ll::SDL_MESSAGEBOX_INFORMATION as u32
const MESSAGEBOX_ERROR = ll::SDL_MESSAGEBOX_ERROR as u32,
const MESSAGEBOX_WARNING = ll::SDL_MESSAGEBOX_WARNING as u32,
const MESSAGEBOX_INFORMATION = ll::SDL_MESSAGEBOX_INFORMATION as u32
}
}

Expand Down
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