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Adds window size and position assertions for MacOS #925

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26 changes: 26 additions & 0 deletions src/sdl2/video.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1251,6 +1251,14 @@ impl Window {
//pub fn SDL_GetWindowData(window: *SDL_Window, name: *c_char) -> *c_void;

pub fn set_position(&mut self, x: WindowPos, y: WindowPos) {
if cfg!(target_os="macos") {
let _x = to_ll_windowpos(x);
let _y = to_ll_windowpos(y);
assert!(
_x >= -16_000 && _x <= 16_000 && _y >= 16_000 && _y <= 16_000,
"the window server limits window position coordinates to ±16,000."
);
}
unsafe {
sys::SDL_SetWindowPosition(
self.context.raw, to_ll_windowpos(x), to_ll_windowpos(y)
Expand Down Expand Up @@ -1286,6 +1294,12 @@ impl Window {
-> Result<(), IntegerOrSdlError> {
let w = r#try!(validate_int(width, "width"));
let h = r#try!(validate_int(height, "height"));
if cfg!(target_os="macos") {
assert!(
w <= 10_000 && h <= 10_000,
"the window server limits window sizes to 10,000."
);
}
Ok(unsafe {
sys::SDL_SetWindowSize(self.context.raw, w, h)
})
Expand Down Expand Up @@ -1316,6 +1330,12 @@ impl Window {
-> Result<(), IntegerOrSdlError> {
let w = r#try!(validate_int(width, "width"));
let h = r#try!(validate_int(height, "height"));
if cfg!(target_os="macos") {
assert!(
w <= 10_000 && h <= 10_000,
"the window server limits window sizes to 10,000."
);
}
Ok(unsafe {
sys::SDL_SetWindowMinimumSize(self.context.raw, w, h)
})
Expand All @@ -1332,6 +1352,12 @@ impl Window {
-> Result<(), IntegerOrSdlError> {
let w = r#try!(validate_int(width, "width"));
let h = r#try!(validate_int(height, "height"));
if cfg!(target_os="macos") {
assert!(
w <= 10_000 && h <= 10_000,
"the window server limits window sizes to 10,000."
);
}
Ok(unsafe {
sys::SDL_SetWindowMaximumSize(self.context.raw, w, h)
})
Expand Down