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Forklifting my fixes over to develop as well #58

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chipbell4
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Maybe we should get rid of the develop branch here?

chipbell4 and others added 2 commits October 15, 2024 13:17
I had misread a build failure and had assumed that the static directory
had been removed. It was actually the public directory as part of the
docusaurus migration. As a result, I had updated this build script to
instead build directly into the build/ folder instead of static.
However, the lingering copy of the code in static was _overwriting_ the
latest build. So, I've re-updated this script to copy back into static
which is loading the latest copy of the game now. Moreover, I updated
the script to DRY up some things and make it clearer what the script is
doing.
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@jeremymccurdy-redspace jeremymccurdy-redspace left a comment

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Approved, but I disagree about dropping the develop branch.

It's always good to have a branch that devs can merge into without any worries about it going public. You could do that with release branches or something too, but using a develop branch is what the team uses as part of their normal git flow.

bugfix/187838797 - Social Card fix
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2 participants