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Merge pull request #258 from adjust/v4322
Version 4.32.2
2 parents 2db63e5 + 27e8796 commit fb74fa0

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-6
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7 files changed

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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.32.1";
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private const string sdkPrefix = "unity4.32.2";
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private static bool launchDeferredDeeplink = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");

Assets/Adjust/Windows/AdjustWindows.cs

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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.32.1";
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private const string sdkPrefix = "unity4.32.2";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/AdjustUnity.mm

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@@ -625,7 +625,7 @@ void _AdjustTrackAppStoreSubscription(const char* price,
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// Transaction date.
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if (transactionDate != NULL) {
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NSTimeInterval transactionDateInterval = [[NSString stringWithUTF8String:transactionDate] doubleValue];
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NSTimeInterval transactionDateInterval = [[NSString stringWithUTF8String:transactionDate] doubleValue] / 1000.0;
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NSDate *oTransactionDate = [NSDate dateWithTimeIntervalSince1970:transactionDateInterval];
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[subscription setTransactionDate:oTransactionDate];
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}

Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.32.1";
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private const string sdkPrefix = "unity4.32.2";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(

CHANGELOG.md

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### Version 4.32.2 (14th November 2022)
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#### Fixed
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- Fixed conversion bug which caused `transaction_date` parameter of iOS subscription tracking to be wrongly formatted.
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.32.0]
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- [[email protected]][android_sdk_v4.32.0]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.32.1 (26th September 2022)
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#### Fixed
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- Fixed issue where signature was not being loaded for Unity IDE versions which are using `UnityFramework` Xcode target.

VERSION

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4.32.1
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4.32.2

doc/english/migration/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.32.1 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.32.2 from 3.4.4
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### Migration procedure
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