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Add no_std Release Notes #2029

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merged 2 commits into from
Mar 28, 2025

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bushrat011899
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Objective

Notes

  • I wasn't quite sure how to include an image in the release notes, and I'm not even certain we want to include a screenshot of one of my rather ugly examples running in an emulator!
  • I've included links to some community crates as examples of adding no_std support in libraries. Not sure if there's a policy around not showing favour to particular 3rd party crates so I thought I'd call that out here.
  • I've tried not to go into too much detail into how no_std itself works, just saying that having it lets your code work on more platforms.
  • I did try to see if I could embed a WASM GameBoy Advance emulator, but it looked pretty non-trivial, and wasn't very polished.

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@alice-i-cecile alice-i-cecile left a comment

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I'd like to add a physical GBA video to the release notes, but that can wait until a later polishing PR.

@alice-i-cecile alice-i-cecile added S-Ready-For-Final-Review Ready for a maintainer to consider for merging and removed S-Needs-Review labels Mar 27, 2025
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Mar 28, 2025
Merged via the queue into bevyengine:main with commit 74d913d Mar 28, 2025
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Write release notes for PR #17955: Add no_std support to bevy
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