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Co-authored-by: Alice Cecile <[email protected]>
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crates/bevy_sprite/src/sprite.rs

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@@ -24,11 +24,11 @@ pub struct Sprite {
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/// Component for sprite sheets containing a handle to [`TextureAtlas`] and the index of the current
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/// section of the sheet.
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///
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/// A texture atlas contains various *sections* or *cuts* of a given texture, allowing to have a single
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/// A texture atlas contains various *sections* or *cuts* of a given texture, allowing users to have a single
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/// image file for sprite animation or various elements.
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/// You can change the [`index`](Self::index) of the sheet to animate the sprite or to pick a *section* of the texture.
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///
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/// You may check the following examples for usage:
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/// Check the following examples for usage:
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/// - [`animated sprite sheet example`](https://github.com/bevyengine/bevy/blob/main/examples/2d/sprite_sheet.rs)
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/// - [`texture atlas example`](https://github.com/bevyengine/bevy/blob/main/examples/2d/texture_atlas.rs)
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#[derive(Component, Default, Debug, Clone, Reflect)]

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