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Pull requests: bevyengine/bevy
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A-Accessibility
A problem that prevents users with disabilities from using Bevy
A-Rendering
Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#18892
opened Apr 21, 2025 by
ickshonpe
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Update rand requirement from 0.8.0 to 0.9.1
C-Dependencies
A change to the crates that Bevy depends on
#18888
opened Apr 21, 2025 by
dependabot
bot
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Ice Cold Specialization 🧊
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Update the ecs error handler to allow being updated more than once
#18886
opened Apr 20, 2025 by
Brezak
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TypeRegistrationDeserializer: allow fallback to short type paths
#18885
opened Apr 20, 2025 by
zwazel
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add #[serde(default)] to Node (and, perhaps other similar structs)
#18883
opened Apr 19, 2025 by
CupOfTeaJay
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Add Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
world
and world_mut
methods to RelatedSpawner
A-ECS
#18880
opened Apr 19, 2025 by
urben1680
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Split Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
Camera.hdr
out into a new component
A-Rendering
#18873
opened Apr 18, 2025 by
ecoskey
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Fix BRP query failing when specifying missing/invalid components
A-Dev-Tools
Tools used to debug Bevy applications.
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
A-Networking
Sending data between clients, servers and machines
C-Bug
An unexpected or incorrect behavior
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Add TilemapChunk rendering
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#18866
opened Apr 17, 2025 by
ConnerPetzold
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Increase upper limit of Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Macros
Code that generates Rust code
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
children!
A-ECS
#18865
opened Apr 17, 2025 by
CorvusPrudens
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Apply a consistent padding in shader uniforms for the WebGL2 target
#18863
opened Apr 16, 2025 by
Henauxg
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Queries as entities
A-ECS
Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
X-Controversial
There is active debate or serious implications around merging this PR
Allow access to font atlases
A-Text
Rendering and layout for characters
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
#18851
opened Apr 15, 2025 by
ickshonpe
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FontAtlasSet
fixes
A-Text
#18850
opened Apr 15, 2025 by
ickshonpe
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Make the example android app explicitly handle some device config change events to avoid getting the activity destroyed
#18839
opened Apr 14, 2025 by
RabadanDotDev
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Update glam requirement from 0.29.3 to 0.30.2
C-Dependencies
A change to the crates that Bevy depends on
#18838
opened Apr 14, 2025 by
dependabot
bot
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Fixes #15389, added docs to RawHandleWrapper::_window field
#18832
opened Apr 13, 2025 by
mhsalem36
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Added derive Reflect to UntypedHandle and UntypedAssetId
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Reflection
Runtime information about types
C-Feature
A new feature, making something new possible
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#18827
opened Apr 13, 2025 by
fredericvauchelles
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Create Utility functions and types
C-Feature
A new feature, making something new possible
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
bevy_platform::cfg
for viral feature management
A-Utils
Scoped EntityRef/Mut 🔬
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Rename App-level states machines
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
StateScoped
to DespawnOnExitState
and add DespawnOnEnterState
A-States
#18818
opened Apr 12, 2025 by
mgi388
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