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fix shader
1 parent 15f4985 commit f3e8ae6

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Lines changed: 3 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,4 +1,6 @@
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@fragment
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fn fragment() -> @location(0) vec4<f32> {
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fn fragment(
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#import bevy_pbr::mesh_vertex_output
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) -> @location(0) vec4<f32> {
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return vec4<f32>(1.0, 1.0, 1.0, 1.0);
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}

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