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Pull requests: microsoft/DirectX-Graphics-Samples
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Add missing library for D3D12HelloVA*/D3D12HelloMeshNodes release build
#913
opened Jun 4, 2025 by
robotchaoX
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remove "CommandListManager* m_OwningManager;" in CommandContext.h .cpp
#907
opened Apr 11, 2025 by
biigHandsomeGuy
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Fix Shadow Mapping bug in MiniEngine for Non-legacy renderer
#891
opened Nov 12, 2024 by
logancho
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Several Residency Manager improvements/fixes from UE5/The Coalition
#837
opened Jul 31, 2023 by
wallisc
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Correct shader table strides when preparing DispatchRays descriptors
#836
opened Jul 19, 2023 by
jaladreips
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D3D12RaytracingRealTimeDenoisedAmbientOcclusion - large per frame upload
samples
Issues related to Samples
#682
opened Dec 19, 2020 by
mackrol
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