Releases: orxfun/orx-tree
recursive_set
recursive_set
method is defined and implemented for NodeMut
. This method provides an expressive way to update the values of a tree where value of a node is a function of its prior value and values of its children. Since the values of its children subsequently depend on their own children, it immediately follows that the value of the node depends on values of all of its descendants that must be computed to be able to compute the node's value.
In addition mutable_recursive_traversal example is created to demonstrate different ways to approach to this problem.
Fixes 159.
2024edition
Migration to edition2024.
CI action is added.
Upgrade PseudoDefault dependency
Merge pull request #156 from orxfun/Upgrade-PseudoDefault-dependency Upgrade PseudoDefault dependency
Dual license
Merge pull request #155 from orxfun/dual-licenses dual licenses
Use of Collection constrained PinnedVecs
Upgrade to pinned vectors v3.12.
Plant the Tree
orx-tree
A beautiful tree 🌳 with convenient and efficient growth, mutation and traversal features.
Features
Generic Variants
Tree
is generic over variants that define the way the children are stored:
DynTree<T>
, or equivalentlyTree<Dyn<T>>
, is a tree where each node can contain any number of children stored as a vector.DaryTree<D, T>
, or equivalentlyTree<DaryTree<D, T>>
, is a tree where each node can contain at mostD
children stored inlined as an array.BinaryTree<T>
is simply a shorthand forDaryTree<2, T>
.
Recursive Nature of Trees
Note that Tree
has only few methods which mainly allow access to the root or to any node using node indices. Since every node represents a subtree rooted at itself, the core tree functionalities are provided as methods of NodeRef
and NodeMut
, which are immutable and mutable nodes, respectively.
Traversals
We can walk all nodes of a subtree rooted at any node using a generic traversal parameter. For instance, let node
be a node of the tree, then:
node.walk::<Bfs>()
creates an iterator that visits all the nodes belonging to the subtree rooted at the node in the breadth-first order.node.walk_mut::<Dfs>()
creates a mutable iterator, this time in the (pre-order) depth-first order.node_into_walk::<PostOrder>()
, on the other hand, takes the subtree rooted at the node out of the tree and yields the elements in post-order.
Special Iterators
Abovementioned traverser kinds can be used to create other specialized iterators as well:
node.leaves::<Bfs>()
yields the leaf nodes in the subtree rooted at node in breadth-first order.node.paths::<Dfs>()
yields all the paths or sequences of nodes connecting the node to all of its leaves in the depth-first order.
On the other hand, node.ancestors()
provides an upward iterator from the node to the root of the tree.
We also can walk the tree in an alternative desired order by using methods such as:
node.child(child_idx)
,node.children()
,node.children_mut()
,node.into_child_mut(child_idx)
node.parent()
,node.into_parent_mut()
, etc.
The tree naturally implements Collection
and CollectionMut
providing iterators via iter
and iter_mut
methods. Since the tree is not a linear data structure, these iterators yield elements in an arbitrary (but deterministic) order. The following are some example cases where the traversal order is not important, and hence, these iterators are useful:
iter_mut
to map data of node; for instance, to double values of all nodes which happen to have an odd value.iter
to make reductions; for instance, to get the sum of values of all nodes in a subtree.
Constant Time Access to Nodes via Node Indices
A NodeIdx
for a Tree
is similar to usize
for a slice in that it allows constant time access to the node it is created for.
On the other hand, it is more specific for the node due to the following:
- usize represents a position of the slice. Say we have the slice [a, b, c]. Currently, index 0 points to element a. However, if we swap the first and third elements, index 0 will now be pointing to c because the usize represents a position on the slice.
- A node index represents the node it is created for. If the index is created for node a, it will always point to this node no matter how many times we move the node in the tree. Further, we cannot use this node index on another tree and it does not allow access to another node if node a is removed from the tree.
Cache Locality
Nodes of the tree are stored in an underlying PinnedVec
with pinned element guarantees. This allows for keeping the nodes close to each other improving cache locality while still providing with constant time mutation methods.
Convenient Mutations
Growth & Move Subtrees Around
There exist five methods that adds descendants to a node:
push_child(value)
=> adds a single childpush_children(values)
=> adds a constant number of childrenextend_children(values)
=> adds a variable number of children provided by an iteratorpush_child_tree(subtree)
=> appends the subtree as descendants of the node such that the root of the subtree is the child of the nodepush_child_tree_within(subtree)
=> similar to the above except that the subtree belongs to the same tree, we might be moving or cloning the subtree
These methods have the sibling variants such as push_sibling
rather than push_child which allows to define the side of the new sibling.
Further, push_parent(value)
allows to push a node in between a node and its parent.
All together, these methods allow to insert nodes or subtrees at any position of the tree.
Note that all the growth methods return the indices of the created nodes allowing for a fluent growth of the tree.
Finally, the tree provides methods to swap_subtrees
withing the tree.
Removals
We can take out a node from the tree, while connecting its parent to its children via the take_out
method.
Alternatively, we can prune
by removing a subtree rooted at a particular node, and returns the value of the root node.
If we need the data of all nodes of the removed subtree, we can create an into_walk
iterator from the node which will both remove the subtree and yield the data of removed nodes in the selected traversal order.
Opt-in Features
- std: This is a no-std crate by default, and hence, "std" feature needs to be included when necessary.
- serde: Tree implements
Serialize
andDeserialize
traits; the "serde" feature needs to be added when required. It uses a linearized representation of the tree as aDepthFirstSequence
. You may find de-serialization examples in the corresponding test file.
Example
The following example demonstrates the basic usage of the Tree
by constructing and playing around with mutation and traversal methods.
use orx_tree::*;
// # A. BUILDING A TREE
// 1
// ╱ ╲
// ╱ ╲
// 2 3
// ╱ ╲ ╱ ╲
// 4 5 6 7
// | | ╱ ╲
// 8 9 10 11
let mut tree = DynTree::new(1i32);
let mut root = tree.root_mut();
let [id2, id3] = root.push_children([2, 3]);
let [id4, _] = tree.node_mut(&id2).push_children([4, 5]);
let id8 = tree.node_mut(&id4).push_child(8);
let [id6, id7] = tree.node_mut(&id3).push_children([6, 7]);
let id9 = tree.node_mut(&id6).push_child(9);
tree.node_mut(&id7).push_children([10, 11]);
println!("{}", &tree);
// 1
// ├──2
// │ ├──4
// │ │ └──8
// │ └──5
// └──3
// ├──6
// │ └──9
// └──7
// ├──10
// └──11
// B. NODE
let node4 = tree.node(&id4);
assert!(!node4.is_leaf());
assert!(!node4.is_root());
assert_eq!(node4.depth(), 2);
assert_eq!(node4.height(), 1);
assert_eq!(node4.sibling_idx(), 0);
assert_eq!(node4.parent(), Some(tree.node(&id2)));
assert_eq!(node4.num_children(), 1);
assert...