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Improve thrown error message when attempting to draw a destroyed FlxGraphic #3417

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2 changes: 1 addition & 1 deletion flixel/FlxCamera.hx
Original file line number Diff line number Diff line change
Expand Up @@ -608,7 +608,7 @@ class FlxCamera extends FlxBasic

// TODO: catch this error when the dev actually messes up, not in the draw phase
if (graphic.isDestroyed)
throw 'Attempted to queue an invalid FlxDrawItem, did you destroy a cached sprite?';
throw 'Cannot queue ${graphic.key}. This sprite was destroyed.';

itemToReturn.graphics = graphic;
itemToReturn.antialiasing = smooth;
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