Actions: godotengine/godot
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follow_focus
to true
when update_tree()
method ends
🔗 GHA
#57259:
Pull request #104785
synchronize
by
Rindbee
follow_focus
to true
when update_tree()
method ends
🔗 GHA
#57257:
Pull request #104785
synchronize
by
Rindbee
follow_focus
to true
when update_tree()
method ends
🔗 GHA
#57256:
Pull request #104785
synchronize
by
Rindbee
Thread
class
🔗 GHA
#57252:
Pull request #105164
synchronize
by
stuartcarnie
connect
description slightly
🧹 Cache Cleanup
#468:
Pull request #94143
closed
by
Repiteo
max_contacts_reported
property in 2D/3D physics
🧹 Cache Cleanup
#464:
Pull request #101011
closed
by
Repiteo
Control.set_position
resizes offsets/anchors
🧹 Cache Cleanup
#463:
Pull request #104357
closed
by
Repiteo
GridMap
shortcuts being triggered during freelook (mouse captured)
🧹 Cache Cleanup
#457:
Pull request #104213
closed
by
Repiteo
PopupMenu::_get_mouse_over
.
🧹 Cache Cleanup
#456:
Pull request #104632
closed
by
Repiteo
Dictionary::has
🧹 Cache Cleanup
#455:
Pull request #105205
closed
by
Repiteo